Game Projects - Personal favorites
Drftz 4 Music - Ongoing Personal Project
Drftz 4 Music is a 3D rhythm game and my first attempt to create an “Interactive Video Clip”, inspired by Travis Scott’s Live concert in Fortnite. In this project, rather than having a song that improves a game experience I’m attempting to create an interactive experience that will boost the emotional valence of listening to a song, through play, without removing the player’s focus from the song itself
Field Punk - Game Director - Showcased at Pax West 2018
I Managed the information flow and communication between the art, programming, design, and audio teams
I Created and executed usability tests to determine the mechanic’s complexity and UI effectiveness.
I Designed the mechanics and narrative to then create the characters together with the art teams to create depth.
I Ran playtests to find and document problems in the design and bugs in the product (Over 300 hours of testing/data analysis).
I Exist - Design Lead
I Designed and programmed the mechanic to interact with player input and change narrative to deliver the game’s message.
I Formulated the narrative and environment to incorporate the intended message.
I Ran playtests to identify problems in the design as well as to document bugs.
The Voice of Us - Ongoing Personal Project
The Voice of us is a game narrative script that I started as an academic project but has now developed into a personal passion project. Here you will find the last documents I wrote while piecing the story together before starting on the official script.
It tells the story of a fantasy re-imagination of the South American colonization period. I follow 3 main characters Axé (Spirit), Caeté (Tupi), and Lhomme (Chosen) each with their own culture based on real life.